Hero | Result | Game Mode | Duration | K | D | A |
|---|---|---|---|---|---|---|
![]() Refraction gains a damage charge every time a shield charge gets consumed. Templar Assassin 16 hours ago | Lost Match Ranked | All Draft Ancient [2] | 32:48Dire | 18 | 7 | 3 |
![]() Resonant Pulse creates a larger all damage barrier instead of a physical barrier. Void Spirit 17 hours ago | Lost Match Ranked | All Draft Ancient [4] | 34:05Radiant | 6 | 5 | 5 |
![]() Insatiable Hunger also applies to nearby Spiderlings. Broodmother a day ago | Won Match Ranked | All Draft Ancient [5] | 44:07Dire | 21 | 5 | 15 |
![]() Burning Spears also burns enemies for a percentage of their max health. Costs Max Health instead of Current Health. Huskar 2 days ago | Lost Match Ranked | All Draft Ancient [3] | 41:27Dire | 18 | 9 | 10 |
![]() Queen of Pain has bonus Spell Amplification but a percentage of her spell damage is reflected back to her. Queen of Pain 2 days ago | Lost Match Ranked | All Draft Divine [3] | 48:37Radiant | 13 | 12 | 15 |
![]() The Tempest Double is infused with the bonuses of Power Runes for 12s when created.
Level 1 - Arcane Rune.
Level 2 - Arcane and Invisibility Runes.
Level 3 - Arcane, Invisibility, and Haste Runes. Arc Warden 2 days ago | Won Match Ranked | All Draft Divine [3] | 34:30Radiant | 8 | 5 | 16 |
![]() Insatiable Hunger also applies to nearby Spiderlings. Broodmother 3 days ago | Won Match Ranked | All Draft Legend [4] | 49:57Dire | 19 | 7 | 20 |
![]() Ice Path lasts longer and detonates upon expiration, dealing damage and stunning enemies a second time. Ice Path can be manually detonated early. Jakiro 3 days ago | Won Match Ranked | All Draft Legend [5] | 46:57Radiant | 4 | 7 | 24 |
![]() Dismember increases Strength when dealing damage to heroes. Pudge 3 days ago | Won Match Ranked | All Draft Divine [2] | 40:07Radiant | 12 | 10 | 19 |
![]() Refraction gains a damage charge every time a shield charge gets consumed. Templar Assassin 5 days ago | Won Match Ranked | All Draft Ancient [2] | 32:39Radiant | 23 | 2 | 9 |
![]() Ice Path lasts longer and detonates upon expiration, dealing damage and stunning enemies a second time. Ice Path can be manually detonated early. Jakiro 5 days ago | Lost Match Ranked | All Draft Legend [5] | 46:06Dire | 10 | 6 | 23 |
![]() Refraction gains a damage charge every time a shield charge gets consumed. Templar Assassin 5 days ago | Lost Match Ranked | All Draft Ancient [1] | 32:47Dire | 7 | 9 | 7 |
![]() Refraction gains a damage charge every time a shield charge gets consumed. Templar Assassin 7 days ago | Lost Match Ranked | All Draft Divine [3] | 31:13Dire | 9 | 5 | 4 |
![]() Resonant Pulse creates a larger all damage barrier instead of a physical barrier. Void Spirit 7 days ago | Won Match Ranked | All Draft Divine [3] | 41:26Radiant | 11 | 7 | 27 |
![]() Refraction gains a damage charge every time a shield charge gets consumed. Templar Assassin 8 days ago | Won Match Ranked | All Draft Ancient [1] | 39:01Radiant | 20 | 1 | 6 |
![]() Refraction gains a damage charge every time a shield charge gets consumed. Templar Assassin 9 days ago | Won Match Ranked | All Draft Divine [2] | 34:39Radiant | 11 | 1 | 13 |
![]() Ice Path lasts longer and detonates upon expiration, dealing damage and stunning enemies a second time. Ice Path can be manually detonated early. Jakiro 9 days ago | Won Match Ranked | All Draft Divine [2] | 27:45Radiant | 1 | 7 | 12 |
![]() Rolling Thunder movement and turn speed increased, but duration is decreased. Pangolier 14 days ago | Lost Match Ranked x2 | All Draft Divine [1] | 43:21Radiant | 12 | 7 | 28 |
![]() Resonant Pulse creates a larger all damage barrier instead of a physical barrier. Void Spirit 14 days ago | Won Match Ranked | All Draft Ancient [4] | 34:46Dire | 14 | 3 | 19 |
![]() Refraction gains a damage charge every time a shield charge gets consumed. Templar Assassin 14 days ago | Won Match Ranked | All Draft Divine [2] | 29:25Dire | 26 | 0 | 5 |