Hero | Result | Game Mode | Duration | K | D | A |
---|---|---|---|---|---|---|
![]() ![]() ![]() Ice Path lasts longer and detonates upon expiration, dealing damage and stunning enemies a second time. Ice Path can be manually detonated early. Jakiro 19 days ago | Won Match Ranked | All Draft Divine [3] | 39:51Radiant | 6 | 8 | 19 |
![]() ![]() ![]() Ice Path lasts longer and detonates upon expiration, dealing damage and stunning enemies a second time. Ice Path can be manually detonated early. Jakiro 19 days ago | Won Match Ranked | All Draft Divine [2] | 29:54Radiant | 9 | 5 | 14 |
![]() ![]() ![]() Kez deals extra damage on the first attack or ability after switching to Katana, and gains bonus movement speed after switching to Sai. Kez 21 days ago | Won Match Normal | All Draft Archon [5] | 41:43Dire | 29 | 3 | 18 |
![]() ![]() ![]() While Take Aim is active, Sniper's attacks do not reveal him from fog of war. Sniper 21 days ago | Lost Match Ranked | All Draft Divine [2] | 57:20Dire | 13 | 6 | 17 |
![]() ![]() ![]() Wraith King can summon skeletons to fight for him. Wraith King 22 days ago | Lost Match Ranked | All Draft Divine [1] | 34:31Radiant | 3 | 7 | 7 |
![]() ![]() ![]() Ice Path lasts longer and detonates upon expiration, dealing damage and stunning enemies a second time. Ice Path can be manually detonated early. Jakiro 22 days ago | Lost Match Ranked | All Draft Divine [2] | 48:12Dire | 8 | 10 | 24 |
![]() ![]() ![]() Level requirement of all spells and talents reduced by 1. You get 0 Ability Points at level one and 3 Ability Points at level two. Ogre Magi 22 days ago | Lost Match Ranked | All Draft Divine [3] | 47:14Dire | 5 | 12 | 31 |
![]() ![]() ![]() The first time Global Silence ends on a unit it is applied again. Silencer 22 days ago | Lost Match Ranked | All Draft Divine [2] | 37:07Radiant | 4 | 5 | 8 |
![]() ![]() ![]() Ice Path lasts longer and detonates upon expiration, dealing damage and stunning enemies a second time. Ice Path can be manually detonated early. Jakiro 22 days ago | Lost Match Ranked | All Draft Divine [2] | 54:10Radiant | 7 | 10 | 28 |
![]() ![]() ![]() Ice Path lasts longer and detonates upon expiration, dealing damage and stunning enemies a second time. Ice Path can be manually detonated early. Jakiro 22 days ago | Lost Match Ranked | All Draft Divine [2] | 27:12Dire | 3 | 10 | 1 |
![]() ![]() ![]() Ice Path lasts longer and detonates upon expiration, dealing damage and stunning enemies a second time. Ice Path can be manually detonated early. Jakiro 22 days ago | Won Match Ranked | All Draft Divine [3] | 38:26Radiant | 6 | 8 | 28 |
![]() ![]() ![]() Ice Path lasts longer and detonates upon expiration, dealing damage and stunning enemies a second time. Ice Path can be manually detonated early. Jakiro 23 days ago | Won Match Ranked | All Draft Divine [3] | 55:33Radiant | 5 | 8 | 27 |
![]() ![]() ![]() Paralyzing Cask deals more damage each bounce. Witch Doctor 23 days ago | Lost Match Ranked | All Draft Divine [3] | 32:40Dire | 3 | 9 | 1 |
![]() ![]() ![]() Nature's Call creates only 1 =1 =1 =1 Treant that has more health, more damage, increased vision, increased movement speed, and is Reinforced. Nature's Prophet 24 days ago | Won Match Ranked | All Draft Divine [1] | 53:59Dire | 10 | 12 | 25 |
![]() ![]() ![]() Morphling's Primary Attribute is now Agility . Waveform attacks enemies in his path. Morphling 24 days ago | Lost Match Ranked | All Draft Ancient [5] | 24:16Dire | 1 | 9 | 1 |
![]() ![]() ![]() Ice Path lasts longer and detonates upon expiration, dealing damage and stunning enemies a second time. Ice Path can be manually detonated early. Jakiro 24 days ago | Won Match Ranked | All Draft Divine [3] | 45:21Dire | 10 | 7 | 23 |
![]() ![]() ![]() Ice Path lasts longer and detonates upon expiration, dealing damage and stunning enemies a second time. Ice Path can be manually detonated early. Jakiro 24 days ago | Won Match Ranked | All Draft Divine [3] | 41:17Radiant | 8 | 2 | 23 |
![]() ![]() ![]() Ice Path lasts longer and detonates upon expiration, dealing damage and stunning enemies a second time. Ice Path can be manually detonated early. Jakiro 25 days ago | Won Match Ranked | All Draft Divine [2] | 36:21Dire | 6 | 6 | 27 |
![]() ![]() ![]() Ice Path lasts longer and detonates upon expiration, dealing damage and stunning enemies a second time. Ice Path can be manually detonated early. Jakiro 25 days ago | Lost Match Ranked | All Draft Divine [2] | 25:53Dire | 2 | 5 | 1 |
![]() ![]() ![]() The first time Global Silence ends on a unit it is applied again. Silencer 25 days ago | Lost Match Ranked | All Draft Divine [3] | 42:30Dire | 4 | 6 | 18 |