Earth Spirit
Earth Spirit
Earth Spirit
Melee - Nuker, Escape, Disabler, Initiator, Durable
22 + 3.8
17 + 2.4
18 + 2.1
Talents
Magnetize Undispellable
25
-3.0s Boulder Smash Cooldown
+30% Magnetize Damage & Duration
20
+180 Rolling Boulder Damage
+0.3s Rolling Boulder Stun Duration
15
+80 Boulder Smash Damage
-3s Geomagnetic Grip Cooldown
10
+150 Rolling Boulder Distance
100
Talent Tree
Boulder Smash
TARGET: Point Target / Unit Target
DAMAGE TYPE: Magical
PIERCES DEBUFF IMMUNITY: No
DISPELLABLE: Yes
Earth Spirit smashes the target enemy or ally, sending them in the direction he is facing. If Earth Spirit targets an area, he will smash the nearest unit in a 200 radius, prioritizing Stone Remnants. The travelling unit or Remnant damages all enemy units it hits. If an enemy is hit by a Stone Remnant, they are also slowed. Stone Remnants travel further than other units.
RADIUS: 180
REMNANT SMASH RADIUS: 200
DAMAGE: 110 / 180 / 250 / 320
SLOW AMOUNT: 50%
SLOW DURATION: 1.25 / 2.5 / 3.25 / 4
TRAVEL SPEED: 900
DISTANCE: 500 / 600 / 700 / 800
DISTANCE (REMNANT): 2000
REMNANT SMASH RADIUS TOOLTIP: 200
CREEP MULTIPLIER: 1
CAST RANGE: 150
CAST TIME: 0
Mana100Cooldown22 / 18 / 14 / 10
50
Talent Tree
Rolling Boulder
TARGET: Point Target
DAMAGE TYPE: Magical
PIERCES DEBUFF IMMUNITY: No
DISPELLABLE: Strong Dispels Only
Earth Spirit gathers himself into a boulder and, after a 0.6s delay, rolls toward the target location, dealing 60 + 100% STR damage and stunning enemy units. He will stop if he collides with an enemy hero or is stunned. If he rolls over a Stone Remnant, he will travel further and faster, and stun enemies for longer.
RADIUS: 160
SPEED: 1000
SPEED (REMNANT): 1600
SPEED (ALLIED HERO): 0
DISTANCE: 750
DISTANCE MULTIPLIER (REMNANT): 2
DISTANCE MULTIPLIER (ALLIED HERO): 0
DELAY: 0.6
DAMAGE: 60 / 70 / 80 / 90
STUN DURATION: 0.3 / 0.5 / 0.7 / 0.9
ROCK BONUS STUN DURATION: 0.3 / 0.5 / 0.7 / 0.9
DAMAGE STR: 100
DESTROY STONE: 1
CAN ROLL OVER ALLIED HEROES: 0
ALLIED BONUS MOVESPEED: 0
ALLIED BONUS MOVESPEED DURATION: 0
ALLIED HERO BONUS STUN DURATION: 0
CAST RANGE: 3000
CAST TIME: 0
Mana50Cooldown16 / 12 / 8 / 4
75
Talent Tree
Geomagnetic Grip
TARGET: Point Target / Unit Target
DAMAGE TYPE: Magical
PIERCES DEBUFF IMMUNITY: No
DISPELLABLE: Yes
Earth Spirit pulls the target Stone Remnant. Enemies struck by the gripped target will be silenced and take damage.
RADIUS: 180
REMNANT DAMAGE: 70 / 140 / 210 / 280
SILENCE DURATION: 2 / 2.5 / 3 / 3.5
HERO PULL SPEED: 600
REMNANT PULL SPEED: 900
SPEED: 800
TOTAL PULL DISTANCE: 1400
CAST RANGE: 1000 / 1100 / 1200 / 1300
CAST TIME: 0.1
Mana75Cooldown13
Talent Tree
Stone Remnant
TARGET: Point Target
Call a Stone Remnant to the target location. Stone Remnants have no vision and are invulnerable, and can be used with Earth Spirit's abilities. Calling a Stone Remnant consumes a charge, which recharge over time. Gains additional charges every 5 hero levels.
DURATION: 60
POLARIZATION DISTANCE: 0
VISION RADIUS: 0
MAX CHARGES: 7 / 8 / 9 / 10 / 11 / 12 / 13
ROLLING OFFSET DISTANCE: 150
HERO LEVEL INCREMENT: 5
CHARGE RESTORE TIME: 18
CAST RANGE: 1100
CAST TIME: 0
Mana0Cooldown0
150
Talent Tree
Enchant Remnant
TARGET: Unit Target / Hidden
DAMAGE TYPE: Magical
PIERCES DEBUFF IMMUNITY: No
DISPELLABLE: No
Earth Spirit temporarily enchants a hero, granting them the properties of a Stone Remnant. After a short duration the remnant shatters, releasing the hero and damaging nearby enemies. Can be cast on Stone Remnants. Has a 5 second cooldown when used that way. Has a larger cast range when cast on an ally hero.
REMNANT DURATION: 2.4
SHATTER DAMAGE: 450
SHATTER RADIUS: 450
CAST RANGE ON ALLIES: 500
CAST RANGE: 175
CAST TIME: 0.2
Mana150Cooldown45
100
Talent Tree
Magnetize
TARGET: No Target
DAMAGE TYPE: Magical
PIERCES DEBUFF IMMUNITY: Yes
DISPELLABLE: Yes
Magnetizes units in a small nearby area, causing them to take damage for a short duration. Magnetized heroes cause nearby Stone Remnants to explode, destroying the remnant and refreshing Magnetize's duration on all nearby enemies. This process can repeat multiple times. If an enemy hero is affected by Geomagnetic Grip or Boulder Smash, all magnetized heroes share the effects.
RADIUS: 350
DAMAGE PER SECOND: 45 / 85 / 125
MAGNETIZE DURATION: 6
REMNANT REFRESH/EXPLOSION RADIUS: 600
ROCK EXPLOSION RADIUS: 600
DAMAGE INTERVAL: 1
ROCK EXPLOSION DELAY: 8
SILENCE DURATION: 5
SLOW DURATION: 2
MAGNETIZED ROCKS BUFF SELF: 0
MAGNETIZED ROCKS BUFF SELF DURATION: 0
BONUS ATTACK DAMAGE: 0
CAST RANGE: 350
CAST TIME: 0.2
Mana100Cooldown100 / 90 / 80
Aghanim‘s Scepter
Enchant Remnant
New ability

Earth Spirit temporarily enchants a hero, granting them the properties of a Stone Remnant. After a short duration the remnant shatters, releasing the hero and damaging nearby enemies. < br> Can be cast on Stone Remnants. Has a 5 second cooldown when used that way. Has a larger cast range when cast on an ally hero.

REMNANT DURATION: 2.4
SHATTER DAMAGE: 450
SHATTER RADIUS: 450
CAST RANGE ON ALLIES: 500
CAST RANGE: 175
CAST TIME: 0.2

Aghanim‘s Shard
Geomagnetic Grip
Upgrade

Can now grab allies.

RADIUS: 180
REMNANT DAMAGE: 70 / 140 / 210 / 280
SILENCE DURATION: 2 / 2.5 / 3 / 3.5
HERO PULL SPEED: 600
REMNANT PULL SPEED: 900
SPEED: 800
TOTAL PULL DISTANCE: 1400
CAST RANGE: 1000 / 1100 / 1200 / 1300
CAST TIME: 0.1

Aghanim's scepterAghanim's shard
PlayersData from professional matches
Account ID
Games
Win %
Advantage
299806942
359
50.14
46
1045494300
199
54.77
49
BoBoKa
185
59.46
53
318371533
161
50.93
44
Cr1t-
159
62.89
56
176158708
147
45.58
39
119576842
140
55.71
49
26771994
132
68.94
62
164530809
132
64.39
57
Taiga
126
50.79
44
103940975
123
55.28
48
Mercy
119
49.58
42
1266748819
117
64.96
57
139876032
115
53.91
46
182331313
114
52.63
45
Scofield
110
60
52
190738832
108
50.93
43
TIMS
105
57.14
49
135384059
103
46.6
39
295697470
101
54.46
46
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