Dazzle
Dazzle
Dazzle
Ranged - Support, Nuker, Disabler
18 + 2.3
20 + 1.7
25 + 3.7
Talents
+40% Poison Touch Slow
25
+1 Weave Armor Reduction/Increase
-4s Shallow Grave Cooldown
20
+75 Poison Touch DPS
+45 Shadow Wave Heal / Damage
15
+200 Poison Touch Attack Range
10
+1.75 Mana Regen
125
Talent Tree
Poison Touch
TARGET: Unit Target
DAMAGE TYPE: Physical
PIERCES DEBUFF IMMUNITY: No
DISPELLABLE: Yes
Releases a cone of poison that strikes multiple enemy units. Deals damage over time and slows the targets. Anytime the targets get attacked by Dazzle, the debuff duration is refreshed and slow is increased.
START RADIUS: 200
END RADIUS: 300
END DISTANCE: 600 / 700 / 800 / 900
TARGETS: 2 / 4 / 6 / 8
DAMAGE PER SECOND: 16 / 28 / 40 / 52
SLOW: -16% / -18% / -20% / -22%
PROJECTILE SPEED: 1300
DURATION: 3.5 / 5 / 6.5 / 8
BONUS DAMAGE: 0
BONUS SLOW PER HIT: -2% / -2.5% / -3% / -3.5%
ATTACK RANGE BONUS: 0
SPLIT RADIUS: 0
ATTACKS TO SPLIT: 0
CAST RANGE: 500 / 600 / 700 / 800
CAST TIME: 0.3
Mana125 / 130 / 135 / 140Cooldown24 / 21 / 18 / 15
90
Talent Tree
Shallow Grave
TARGET: Unit Target
PIERCES DEBUFF IMMUNITY: Yes
DISPELLABLE: No
An ally blessed with Shallow Grave, no matter how close to death, cannot die while under its protection. Healing on that ally is also amplified for the duration based on the hero's HP.
DURATION: 4 / 4.5 / 5 / 5.5
FX HALO HEIGHT: 190 / 240 / 300 / 350
HEAL AMPLIFICATION PER 10% MISSING: 3% / 5% / 7% / 9%
CAST RANGE: 900
CAST TIME: 0.3
Mana90 / 100 / 110 / 120Cooldown30 / 26 / 22 / 18
90
Talent Tree
Shadow Wave
TARGET: Unit Target
DAMAGE TYPE: Physical
PIERCES DEBUFF IMMUNITY: Yes
Sends out a bolt of power that arcs between allies, healing them while damaging any enemy units standing nearby. Dazzle is always healed by Shadow Wave.
CAST RANGE: 800
HEAL ARC RADIUS: 475
DAMAGE RADIUS: 185
MAX TARGETS: 3 / 4 / 5 / 6
MAX HEAL TARGETS: 4 / 5 / 6 / 7
DAMAGE: 85 / 105 / 125 / 145
SCEPTER HEAL PCT: 100
SCEPTER CD INCREASE: 2
CAST TIME: 0.3
Mana90Cooldown10 / 9 / 8 / 7
Talent Tree
Weave
TARGET: Passive
Dazzle's abilities apply Weave to both allies and enemies they affect, increasing allied armor and reducing enemy armor. Multiple instances of this effect stack.
ARMOR CHANGE PER STACK: 0.5 / 0.75 / 1 / 1.25
DURATION: 8
AFFECTS ALLIES: 1
AFFECTS ENEMIES: 1
HEAL AMPLIFICATION PCT: 0
ULTIMATE ALWAYS APPLIES: 0
ALLY MULTIPLIER: 0
ENEMY MULTIPLIER: 0
100
Talent Tree
Nothl Projection
TARGET: Point Target
DISPELLABLE: No
Dazzle departs his body, traveling through the Nothl Realm as an invulnerable spirit that can cast spells, attack, and use items, leaving his body behind in the world with a visible tether. While active, Dazzle's basic abilities are empowered: Poison Touch hexes enemies, Shallow Grave heals upon expiration, and Shadow Wave has a shorter cooldown. The effect can be ended early, and Dazzle returns to the body at the end.
MIN DURATION: 5
MAX DURATION: 12
INITIAL TRAVEL SPEED: 1200
SOUL RETURN TIME: 0.75
SOUL RETURN MIN SPEED: 500
LEASH START: 1600
BASE LEASH PULL: 50
LEASH INCREASE: 1.5
HEX DURATION: 1.4 / 1.6 / 1.8
SHALLOW GRAVE HEAL: 225 / 300 / 375
SHADOW WAVE COOLDOWN REDUCTION: 30% / 40% / 50%
CAST RANGE: 450
CAST TIME: 0.2
Mana100 / 150 / 200Cooldown70 / 60 / 50
Talent Tree
End Projection
TARGET: No Target / Hidden
Ends Dazzle's sojourn in the Nothl Realm and returns his spirit to his body.
Aghanim‘s Scepter
Shadow Wave
Upgrade

Shadow Wave can now target and bounce between enemies in addition to allies. When bouncing to an enemy, they will take damage and heal nearby allies equal to 100% of the normal healing and damage values. Dazzle will also perform an attack against any enemy that Shadow Wave bounces to.

CAST RANGE: 800
HEAL ARC RADIUS: 475
DAMAGE RADIUS: 185
MAX TARGETS: 3 / 4 / 5 / 6
MAX HEAL TARGETS: 4 / 5 / 6 / 7
DAMAGE: 85 / 105 / 125 / 145
SCEPTER HEAL PCT: 100
SCEPTER CD INCREASE: 2
CAST TIME: 0.3

Aghanim‘s Shard
Nothl Projection
Upgrade

Nothl Projection can be cast while Dazzle is disabled. Increases healing done while in the Nothl Realm.

MIN DURATION: 5
MAX DURATION: 12
INITIAL TRAVEL SPEED: 1200
SOUL RETURN TIME: 0.75
SOUL RETURN MIN SPEED: 500
LEASH START: 1600
BASE LEASH PULL: 50
LEASH INCREASE: 1.5
HEX DURATION: 1.4 / 1.6 / 1.8
SHALLOW GRAVE HEAL: 225 / 300 / 375
SHADOW WAVE COOLDOWN REDUCTION: 30% / 40% / 50%
CAST RANGE: 450
CAST TIME: 0.2

Aghanim's scepterAghanim's shard
BenchmarksData from public matches
10%30%50%70%90%99%0200400600800
Gold farmed per minute
10%30%50%70%90%99%03006009001200
Experience gained per minute
10%30%50%70%90%99%03006009001200
Hero damage per minute
10%30%50%70%90%99%0200400600800
Hero healing per minute
10%30%50%70%90%99%00.150.30.450.6
Kills per minute
10%30%50%70%90%99%02468
Last hits per minute
10%30%50%70%90%99%
Last hits at 10 minutes
10%30%50%70%90%99%
Seconds of hero stuns per minute
Percentile
GPM
XPM
KPM
LHM
HDM
HHM
TD
10%2423380.020.77165.4571.730
20%2774100.040.99204.5312029
30%3024710.051.2237.02157.7137
40%3235200.071.4264.36201.64291
50%3425580.091.61296.19240.51477
60%3606010.111.83332.61285.53698
70%3826490.132.17380.32337.88972
80%4087080.172.6443.38410.191431
90%4617870.233.71570.96509.872202
95%5268600.315.04685.68600.113129
99%64810410.57.131013.52792.386432