An icy blast followed by a wave of fire launches out in a path in front of Jakiro. The ice slows enemies, while the fire delivers damage over time.
START RADIUS: 150
END RADIUS: 275
CAST RANGE: 850
SPEED: 1050
FIRE DELAY: 0.2
BURN DAMAGE: 20 / 40 / 60 / 80
MOVE SLOW: -25% / -30% / -35% / -40%
ATTACK SLOW: -25 / -30 / -35 / -40
SPEED FIRE: 1050
DURATION: 5
CAST TIME: 0.35
DAMAGE: 0
135 / 150 / 165 / 18010
100
Ice Path
TARGET: Point Target
DAMAGE TYPE: Magical
PIERCES DEBUFF IMMUNITY: No
DISPELLABLE: Strong Dispels Only
Creates a path of ice that stuns and damages enemies that touch it.
FORMATION DELAY: 0.2
MAX STUN DURATION: 1.25 / 1.50 / 1.75 / 2
PATH DURATION: 3 / 3.5 / 4 / 4.5
RADIUS: 150
BASE DAMAGE: 50
SECONDARY DAMAGE: =0
SECONDARY STUN DURATION: =0
DETONATE PROJECTILE SPEED: =0
CAST RANGE: 1100
CAST TIME: 0.65
DAMAGE: 0
10020 / 17 / 14 / 11
Liquid Fire
TARGET: Unit Target / Autocast / Attack Modifier
DAMAGE TYPE: Magical
PIERCES DEBUFF IMMUNITY: No
DISPELLABLE: Yes
Jakiro burns his enemies in an area of effect with fire added to his attack, while slowing their attacks. Shares a cooldown with Liquid Frost.
ATTACK SLOW: -30 / -40 / -50 / -60
RADIUS: 300
BURN DAMAGE: 20 / 30 / 40 / 50
PCT HEALTH DAMAGE: 0
TICK RATE: 0.5
BUILDING DAMAGE: 75%
SHARES COOLDOWN: 1
CAST RANGE: 600
DURATION: 5
CAST TIME: 0
13 / 10 / 7 / 4
Liquid Frost
TARGET: Unit Target / Autocast / Attack Modifier
DAMAGE TYPE: Magical
PIERCES DEBUFF IMMUNITY: No
DISPELLABLE: Yes
Jakiro chill his enemies with ice added to his attack, slowing movement for 4 seconds and increasing damage taken from Jakiro's attacks and abilities. This effect does not apply to buildings. Shares a cooldown with Liquid Fire.
MOVEMENT SLOW: 15% / 20% / 25% / 30%
IMPACT DAMAGE: 10 / 15 / 20 / 25
BONUS DAMAGE: 8 / 16 / 24 / 32
PCT HEALTH DAMAGE: 0
DURATION: 4
RADIUS: 0
TICK RATE: 0.5
SHARES COOLDOWN: 1
CAST RANGE: 600
CAST TIME: 0
13 / 10 / 7 / 4
Double Trouble
TARGET: Passive
DISPELLABLE: No
Jakiro's attacks launch an attack from each head, but deal less damage each.
SECOND ATTACK DELAY: 0.2
DAMAGE REDUCTION: 50%
300
Macropyre
TARGET: Point Target
DAMAGE TYPE: Magical
PIERCES DEBUFF IMMUNITY: No
DISPELLABLE: No
Jakiro exhales a wide line of lasting flames, which deals damage per second to any enemy units caught in the fire.
DAMAGE PER SECOND: 100 / 150 / 200
FLAME WIDTH: 500
DURATION: 10
CAST RANGE: 1400
BURN INTERVAL: 0.5
LINGER DURATION: 1
PURE DAMAGE TYPE: 0
PIERCES MAGIC IMMUNITY: 0
ICE EDGE PATH RADIUS: 0
ICE EDGE PATH OFFSET: 0
ICE EDGE LINGER DURATION: 0
ICE EDGE MOVEMENT SLOW: 0
CAST TIME: 0.4
300 / 400 / 50090 / 80 / 70
Aghanim‘s Scepter
Macropyre
Upgrade
Increases Macropyre duration and causes it to deal Pure damage. Jakiro emits two walls of ice along the edges of the Macropyre that slow any enemies trying to cross them by 60%.
DAMAGE PER SECOND: 100 / 150 / 200
FLAME WIDTH: 500
DURATION: 10
CAST RANGE: 1400
BURN INTERVAL: 0.5
LINGER DURATION: 1
PURE DAMAGE TYPE: 0
PIERCES MAGIC IMMUNITY: 0
ICE EDGE PATH RADIUS: 0
ICE EDGE PATH OFFSET: 0
ICE EDGE LINGER DURATION: 0
ICE EDGE MOVEMENT SLOW: 0
CAST TIME: 0.4
Aghanim‘s Shard
Liquid Frost
Upgrade
Jakiro's Liquid Frost no longer shares a cooldown with Liquid Fire.