Hero | Result | Game Mode | Duration | K | D | A | Items |
|---|---|---|---|---|---|---|---|
![]() While Take Aim is active, Sniper's attacks do not reveal him from fog of war. Sniper 28 days ago | Won Match Practice x10 | Captains Mode Divine [5] | 60:29Dire | 7 | 10 | 14 | |
![]() While Take Aim is active, Sniper's attacks do not reveal him from fog of war. Sniper a month ago | Won Match Practice x10 | Captains Mode Divine [5] | 38:56Radiant | 7 | 2 | 9 | |
![]() While Take Aim is active, Sniper's attacks do not reveal him from fog of war. Sniper a month ago | Lost Match Practice x10 | Captains Mode Divine [5] | 73:46Radiant | 9 | 9 | 13 | |
![]() While Take Aim is active, Sniper's attacks do not reveal him from fog of war. Sniper 2 months ago | Lost Match Practice x10 | Captains Mode Divine [5] | 37:41Radiant | 2 | 13 | 4 | |
![]() While Take Aim is active, Sniper's attacks do not reveal him from fog of war. Sniper 2 months ago | Won Match Practice x10 | Captains Mode Divine [5] | 17:35Dire | 8 | 1 | 3 | |
![]() While Take Aim is active, Sniper's attacks do not reveal him from fog of war. Sniper 3 months ago | Lost Match Practice x10 | Captains Mode Divine [5] | 46:44Radiant | 7 | 7 | 17 | |
![]() While Take Aim is active, Sniper's attacks do not reveal him from fog of war. Sniper 4 months ago | Won Match Practice | Captains Mode Divine [5] | 22:04Radiant | 6 | 3 | 17 | |
![]() Shrapnel slow and damage are increased, but duration is decreased. Sniper 8 months ago | Lost Match Practice x10 | Captains Mode Immortal [1] | 45:21Dire | 14 | 7 | 16 | |
![]() Alchemist starts with 250 more gold. Alchemist a year ago | Won Match Ranked | All Draft Immortal [1] | 26:34Dire | 3 | 2 | 9 | |
![]() Shrapnel slow and damage are increased, but duration is decreased. Sniper a year ago | Won Match Ranked | All Draft Immortal [1] | 41:11Dire | 9 | 6 | 7 | |
![]() Anti-Mage gains damage when his enemies are at low mana. Anti-Mage a year ago | Lost Match Ranked | All Draft Immortal [1] | 39:01Radiant | 9 | 13 | 4 | |
![]() Shrapnel slow and damage are increased, but duration is decreased. Sniper a year ago | Won Match Ranked | All Draft Immortal [1] | 32:47Radiant | 9 | 3 | 11 | |
![]() Tossed units slow and deal bonus damage to other targets at the Toss destination. Tiny a year ago | Lost Match Ranked | All Draft Immortal [1] | 23:48Dire | 4 | 6 | 3 | |
![]() While Take Aim is active, Sniper's attacks do not reveal him from fog of war. Sniper a year ago | Lost Match Ranked | All Draft Immortal [1] | 41:26Dire | 12 | 5 | 12 | |
![]() For the first 15s of Vendetta, Nyx Assassin is hasted and has unobstructed pathing. Nyx Assassin a year ago | Won Match Ranked | All Draft Immortal [1] | 23:03Dire | 5 | 5 | 12 | |
![]() Tossed units slow and deal bonus damage to other targets at the Toss destination. Tiny a year ago | Won Match Ranked | All Draft Immortal [1] | 32:38Radiant | 12 | 5 | 16 | |
![]() Launches a second independent Chakram that follows a curved path and returns to Timbersaw, damaging and slowing enemies it passes through. Enemies caught in the saw blade will move more slowly for every 5% of health missing. Timbersaw a year ago | Lost Match Ranked | All Draft Immortal [1] | 25:29Dire | 9 | 6 | 10 | |
![]() Nature's Call creates only 1 =1 =1 =1 Treant that has more health, more damage, increased vision, increased movement speed, and is Reinforced. Nature's Prophet a year ago | Won Match Ranked | All Draft Immortal [1] | 29:16Radiant | 8 | 2 | 11 | |
![]() Sand Storm follows Sand King when he moves. Sand King a year ago | Lost Match Ranked | All Draft Immortal [1] | 19:08Radiant | 5 | 5 | 3 | |
![]() Increases the max level of Tree Dance. Level 5 Tree Dance reduces the cooldown to zero. Monkey King a year ago | Won Match Ranked | All Draft Immortal [1] | 47:25Radiant | 15 | 14 | 25 |